The Story
Legend - The White Lady on the window.
On the Baptistery’s circular window built into the southern wall of Haapsalu Dome Church a female figure appears during the full moon nights in August, who has been named the White Lady. How and why this woman reveals herself on the chapel’s window for centuries a legend tells the following:
In the Middle Ages, during the reign of Oesel-Wiek Bishop, every canon was supposed to lead a chaste and virtuous life according to the rules of the monastery. Access of women to the Episcopal Castle was forbidden by threat of death. However it happened so that one canon and an Estonian girl fell madly in love with each other. As the young people could not stay apart, the canon dressed the girl up as a boy and brought her to the castle to sing in the choir. For long it remained the secret, but one day the deception was discovered. The verdict of the Bishop was harsh: the canon was thrown to the castle’s dungeon to starve to death, while the girl was immured alive in the wall of the Baptistery, then under the construction. Lamenting of the poor woman was heard for several days until she finally silenced. Yet her soul could not find the peace and, as a result, she appears on the Baptistery’s window to grieve for her beloved man already for centuries, and also to prove the immortality of love.
http://www.haapsalulinnus.ee/?id=1324
For the introduction the students watch the video of the play about the legend of the white lady – to find out what happened and how did she get into the wall.
Nowadays – the white lady appears on the window of the baptistry. She is worried about the destiny of the town. She tells the story of the Old Nick who used to throw rock towards Haapsalu (photos of the stones) He has become old and sick by now and needs some treatment because of the pain in his joints. He is mad at Haapsalu because the old mud resort does not welcome him. Anybody but him gets the treatment.
That is the reason he has decided to destroy the town throwing rock on it. He does not want anybody get help from the town.
White Lady asks the children to help her. In order to save the town they have to deliver ajar of mud to the representatives of Old Nick so that he could take care of his joints. To get the mud they have to accomplish various tasks, get different items for the fulfilment, take them to the final destination and exchange for the mud, which will be taken to Old Nick by his myrmidons (little devils). The children have to be attentive and take everything unusual at the check-points with them.
The game begins at the window the White Lady appears. The kids form teams of 4-5 students. The teams start in every 15-20 minutes in order to avoid jamming enroute. The winner is the team which spends the least time on the game. The winner team saves the town.
