Conclusion
The game is created for childrens in age 9-12 years as specified by project. As technology is evolving our experience shows us that childrens in this age had no problem to work even with complex electronic devices like mobile phones or digital cameras.
During the game play they had oportunity to use devices like GPS or they will have ability to upload content using mobile phones – what is rare oportunity for them to see this technology within school curricula.
Students are higly motivated to work with technology during school lectures – and this makes this project unique – and helps them to learn in an interesting way for them.
